Activity: Analyze Behavior
This activity transforms the behavioral descriptions provided by the requirements into a set of elements upon which the design can be based.
DescriptionWork Breakdown StructureTeam AllocationWork Product Usage
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Activity detail diagram: Analyze Behavior Software Architect Identify Design Elements Software Architect Designer Use-Case Analysis Designer User-Interface Designer Design the User Interface Prototype the User-Interface User-Interface Designer Technical Reviewer Review the Design Technical Reviewer Analysis Class Identify Design Elements Design Model Design Subsystem Signal Design Package Design Class Event Interface Identify Design Elements Use Case Use-Case Analysis Use-Case Realization Analysis Class Analysis Model Use-Case Analysis Software Requirement Design the User Interface Navigation Map Design the User Interface Navigation Map Prototype the User-Interface User-Interface Prototype Prototype the User-Interface Design Model Navigation Map Review the Design Review Record Review the Design
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Breakdown ElementStepsIndexPredecessorsModel InfoTypePlannedRepeatableMultiple OccurrencesOngoingEvent DrivenOptionalTeam
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Identify Design Elements
17  Task Descriptor       
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Use-Case Analysis


18  Task Descriptor       
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Design the User Interface
19  Task Descriptor       
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Prototype the User-Interface
20  Task Descriptor       
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Review the Design

21  Task Descriptor